local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133217031
L1_1 = {}
L2_1 = {}
L2_1.config_id = 31004
L2_1.monster_id = 23010501
L3_1 = {}
L3_1.x = -4485.883
L3_1.y = 200.594
L3_1.z = -3768.041
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 172.362
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.disableWander = true
L2_1.pose_id = 9001
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 31005
L3_1.monster_id = 23050101
L4_1 = {}
L4_1.x = -4468.26
L4_1.y = 200.725
L4_1.z = -3759.463
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 4.916
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179"
L3_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 31002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = -4485.795
L3_1.y = 200.724
L3_1.z = -3770.852
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 9.752
L3_1.y = 0.076
L3_1.z = 0.895
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 31009
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = -4468.615
L4_1.y = 200.756
L4_1.z = -3763.423
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 17.659
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 31010
L4_1.gadget_id = 70220051
L5_1 = {}
L5_1.x = -4461.784
L5_1.y = 200.644
L5_1.z = -3761.385
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 5.49
L5_1.y = 79.139
L5_1.z = 346.431
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 31014
L5_1.gadget_id = 70220052
L6_1 = {}
L6_1.x = -4462.72
L6_1.y = 200.689
L6_1.z = -3758.005
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 146.296
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1031003
L2_1.name = "ANY_MONSTER_DIE_31003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_31003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_31003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 31001
L3_1.monster_id = 23010101
L4_1 = {}
L4_1.x = -4477.466
L4_1.y = 200.257
L4_1.z = -3766.428
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 280.028
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.pose_id = 9011
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 31007
L4_1.monster_id = 23010301
L5_1 = {}
L5_1.x = -4488.888
L5_1.y = 200.193
L5_1.z = -3767.186
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 55.831
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 31011
L3_1.gadget_id = 70220050
L4_1 = {}
L4_1.x = -4464.194
L4_1.y = 200.523
L4_1.z = -3762.649
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 30.634
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 31012
L4_1.gadget_id = 70220051
L5_1 = {}
L5_1.x = -4462.214
L5_1.y = 200.607
L5_1.z = -3761.784
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 22.124
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 31013
L5_1.gadget_id = 70220052
L6_1 = {}
L6_1.x = -4462.747
L6_1.y = 201.5
L6_1.z = -3756.069
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 146.296
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1031006
L3_1.name = "MONSTER_BATTLE_31006"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_MONSTER_BATTLE_31006"
L3_1.trigger_count = 0
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 31004
L5_1 = 31005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 31002
L5_1 = 31009
L6_1 = 31010
L7_1 = 31014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_31003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_31003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 31002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4001
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_31003 = L1_1
